"No - we took all of that out years ago. It's just not relevant anymore."
Fifteen or so years ago I visited the local high school to see if they had an adult education program that would let me use the student shop. We don't have enough space or cash for a proper shop at home and frankly I'm not that good at wood or metal working, but every now and again the urge strikes.
I'm not arguing that shop class was well thought-out or even useful - it wasn't when I was a teenager - but there's something to being able to design and build something. On my own I did build a few things: a couple of telescopes, some amateur radio gear, model airplanes and a seismometer. Although the attempts of a kid, they were enormously powerful learning exercises. I learned how to solder, how electronics works at the component level work and a bit of practical optics. I even got to the point where I designed a transmitter and a simple analog computer. Commercial equivalents were better - they were designed by people who actually knew what they were doing - but I was learning the basics for design and that is much more powerful.
In grad school the ability to design and build was essential - so important even the theory students had to learn a few basics.. I knew enough about electronic design, but had never done any metal work. Metal shop was wonderful. The shop was well equipped and managed with expert help around most of the time. We were given a couple of simple projects. Once you made those you had to show you could do it with greater precision. We were finally given shop keys when they thought we wouldn't destroy the machines or ourselves. They encouraged us to come in and play.
I remembered a project in an ancient issue of Popular Science that fascinated me when I came across it in the library as a kid - a Stirling engine. I decided to build one of my own based on a bit of insight into better materials. The first was very inefficient - about 30 watts at the flywheel using a hot plate for a heat source. A minor redesign moved it past 100 watts. The design and construction was a wonderful diversion to the classes I was taking.
Times have changed. While engineers generally know how to build things, Spending a bit of time teaching in Oberlin's Technology in Music and Related Arts I found art majors and music students more adroit at "making" than computer science students. Programming is clearly building, but it's useful to tie it to the physical world every now and again. Some schools stress that more than others.
It doesn't happen often, but when someone mentions their kid is interested in learning about computing I recommend simple inexpensive computing modules that interface with the real world. Arduino and Raspberry Pi for example. An enormous amount of "how to" videos and documents exist and beginners can start with very cheap kit. They can have quick success getting something working from cookbook like plans. At first no real skills other than patience and the ability to follow instructions are necessary. Then, with the application of curiosity, learning begins, You change this and that to change what it does. You can write simple or complex programs and you can buy interface modules, usually called shields, that interface with the outside world.
People with that spark - the desire or need to do something they can't go out and just buy - make this interesting.. A dance major at Oberlin learned about Raspberry Pis in her computing for arts class. She sewed an accelerometer to her leotard and connected it to a raspberry Pi on a belt. Information was liked to her laptop via by bluetooth. For fun she connected it to lights that changed color with changing acceleration. A friend on the women's softball team saw it and thought it would be useful in pitching practice. Another version with software tuned to the needs of softball was built and the coach is thinking. Of course you can do this with an Apple watch, but its much more difficult to make it do just what you want and this way you develop a deeper understanding.
And so these things go.. Which brings me to something exciting.
People who build and design get good at it with practice and are on the lookout for new challenges. A few of you may be familiar with Panic - a tiny company that makes a few very nice applications for developers. They're profitable by themselves but use some of that profit to fuel their need to explore. A few years ago, out of nowhere, they came out with a video game called Firestarter. It wasn't one of your multi million dollar developments, but many people loved it because it was beautiful, clever and absorbing. They more than broke even which wsa good enough. There has been anticipation about another game in development called the Untitled Goose Game. But again out of nowhere came something completely shocking and wonderful.
Hardware
These guys decided to build a minimal hardware game player called the Playdate. People who have seen it seem to be somewhere between excited and ecstatic. 'Impossible to resist' keeps coming up. I won't go into details because I'm not a game player and I don't know much other than care appears to have gone into every step of development. They even wrote their own operating system. (that actually makes more sense than Linux for a very small game). They made it for themselves because it was a challenge they couldn't resist. Maybe it will break even, maybe it won't, but it won't break the company if it flops. I'll probably get one and I'm not a gamer.
People sometimes ask me why I'm passionate about a few odd things that not many other people find interesting. Many of us have a spark - a playful spark. They're all different and that's wonderful. Some of us aren't very good, others are the opposite, but that's not why we do it. We may or may not get paid, but that probably doesn't matter much. Sometimes I think it's better to not be paid as there's more freedom (assuming what you do is cheap). Often you find yourself learning a variety of things you never thought about as part of pursing your spark. In my case that can mean designing and building. I'm not very adroit at that part, but it's a useful tool and I slowly improve with experience. I'm in awe of those who thrill to be beauty of creating design and objects.
About fifteen years ago I found a poem that sums it up ..
To be alive: not just the carcass
But the spark.
That's crudely put, but…
If we're not supposed to dance,
Why all this music?
- Gregory Orr
I know the spark and approve;)
Posted by: Jheri | 06/05/2019 at 10:23 AM